Command lightme
Documentation for the lightme command in /cmds/wiz/lightme.c.
Command
USAGE: lightme <number>
This command will allow any wizard to turn himself into a light source, thus illuminating any dark room he is in. You can also darken a lit room into a dark room by using a negative number, and turning into a light sink.
The number 1 should suffice to illuminate dark rooms, and -1 to darken lit ones (unless another wizard is present, trying the same thing). To clear the effect, use “lightme 0”.
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