LIMA
Learning
Automated Docs
advancement: rifts
advancement: simple
adversary: behaviors
adversary: skills
adversary: target
armour: armour_base
armour: complex_slots
armour: limbs
armour: simple_slots
blows: base
body: cmd
body: naming
body: pockets
body: skills
clusters: base
clusters: navigation
container: vsupport
death: corpses
death: vaporize
event_info: types
health: hit_points
health: limbs
living: effects
living: grammar
living: state_of_mind
object: attributes
object: description
object: flags
object: hooks
object: light
object: mass
object: move
object: msg_recipient
object: names
object: non_object
object: size
object: value
object: visible
object: vsupport
room: exits
room: roomdesc
stats: base
stats: dnd
stats: lima
stats: rifts
std: adversary
std: armour
std: base_obj
std: base_room
std: body
std: book
std: combat_spell
std: container
std: door
std: drink
std: fluid
std: hidden_exit
std: inf_supply
std: material_spawner
std: menu
std: menu_old
std: moving_monster
std: moving_room
std: non_room
std: object
std: portal
std: slowheal
std: spell
std: transient
std: transient_spell
wield: multiple
wield: wield_base
File generated by reStructured Text daemon.