Mudlib *corpses* ***************** Documentation for the death-corpses functions for the mudlib in */std/adversary/death/corpses.c*. Functions ========= .. c:function:: void set_drops_pelt(string type) void set_drops_pelt(string type); Sets the pelt type dropped by this adversary. This is normally only used for beasts that you would expect to drop pelts. In your giraffe, do: set_drops_pelt("giraffe skin"); .. c:function:: string query_drops_pelt() string query_drops_pelt() Returns the type of pelt dropped .. c:function:: void override_corpse_descriptions(string singular, string plural) void void override_corpse_descriptions(string singular,string plural) Sets new description for corpses. Not everyone is "lying around". .. c:function:: void set_corpse_long(string str) void set_corpse_long(string str); Sets the long description of this adversary's corpse. .. c:function:: void set_corpse_filename(string str) void set_corpse_filename(string str); Sets the corpse to be cloned to 'str'. .. c:function:: void drop_corpse() Replace us with a corpse. *File generated by Lima 1.1a4 reStructured Text daemon.*