Mudlib *base* ************** Documentation for the clusters-base functions for the mudlib in */std/behaviour/clusters/base.c*. Functions ========= .. c:function:: void neutralize_emotion(int emotion) Neutralize an emotion by one point. This is useful for calming down an NPC. .. c:function:: void mod_emotion(int emotion, int mod) Function for modifying the behavior of the brainee. Examples:: orc->mod_emotion("rage",3); orc->mod_emotion("ter",2); Are valid examples. Emotion names can be abbreviated to first 3 letters, or you can use integers as per defined in behaviour.h. .. c:function:: void set_emotion(int emotion, int value) Function for setting a specific emotion. This sets the emotion to this value and doesn't raise it above the given value. Examples:: orc->set_emotion("rage",3); orc->set_emotion("ter",2); Are valid examples. Emotion names can be abbreviated to first 3 letters, or you can use integers as per defined in behaviour.h. *File generated by Lima 1.1a4 reStructured Text daemon.*